Cruise through the outback, explore the mostly-abandoned Exclusion Zone, and deliver packages. Developed by Chronoboros Games, co-founded by me.
My Role:
Designer, Artist, Programmer(blueprints)
Date:
2025 - 2026
Engine:
Unreal Engine 5
Team Size:
2
Platform:
PC (windows)
Arvo! is a comedic story-driven exploration game about driving around the Australian outback in your ute and delivering packages for the quirky robot inhabitants of the mysterious Exclusion Zone.
Arvo! is developed by two people at Chronoboros Games, an indie studio co-founded by me and Frazer Carpenter (AKA Dolph). Arvo! was my first major project after uni, and I have been deeply involved in all aspect of development since its conception.
My contributions to this project include:
- Almost all major 3D assets and texturing. E.g. Car, Environment Assets, Enemy Models, Prop Assets.
- Characters Designs
- UI assets
- Promotional Art
- Driving and Car Physics
- Quest and Dialogue System
- Delivery and Physics Prop System
- Car Upgrades and Environmental Effects
- Driving UI (Speed gauge, active shift mechanics)
- All UI menus and elements