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Screenshot of underwater caves in Deep Climb.

DEEP CLIMB

A punishing deep-sea precision platformer made for a university capstone project.

My Role:

Programmer (blueprints), Designer, Concept Artist

Date:

Jun 2024 - Dec 2024

Engine:

Unreal Engine 5

Team Size:

5

Screenshot of a character on a bridge looking at graffiti art in TroubleMakers.

TroubleMakers

An open world, social sandbox game prototype made for a university assignment with the prompt of promoting and encouraging creativity.

My Role:

Designer, Artist

Date:

Aug 2024

Engine:

Unreal Engine 5

Team Size:

5

Jolt game

JOLT

A short arcade-style skydiving game created in three weeks with the prompt "all is not as it seems".

My Role:

2D Artist

Date:

October 2023

Engine:

Construct 3

Team Size:

5

Casual Adventures Astralxi game

Casual Adventures: Astralxi

A turn-based dungeon crawler prototype created for a university assignment.

My Role:

Lead Programmer, Artist

Date:

2022

Engine:

Unity

Team Size:

4

Gotta Have Faith game

Gotta Have Faith

A Bullet Hell/Rogue-like prototype made in three weeks for a university assignment.

My Role:

Lead Artist

Date:

August 2023

Engine:

Unreal Engine 5

Team Size:

7