A short arcade-style skydiving game created in three weeks with the prompt "all is not as it seems".
My Role:
2D Artist
Date:
October 2023
Engine:
Construct 3
Team Size:
5
Platform:
PC Browser
During the three weeks of Jolt’s development, I was involved in design and brainstorming discussions, and was responsible for providing a number of 2D art assets, as well as UI assets, that fit a visual design brief and were stylistically consistent with the art assets of the other artist on the team.