An open world, social sandbox game prototype made for a university assignment with the prompt of promoting and encouraging creativity.
My Role:
Artist, Designer
Date:
Aug 2024
Engine:
Unreal Engine 5
Team Size:
5
Platform:
PC (windows)
TroubleMakers is an open world, social sandbox game prototype that encourages players to unleash their creativity inside a virtual world, sharing and celebrating their work with the community. It was created for a university assignment, the requirements being to follow Torren University's new branding by promoting and encouraging creativity. Key features include:
I collaborated with a team to design and iterate on ideas that would fit the brief given, with the end goal being to present the prototype to the brand designers at Torrens University. I was responsible for designing and creating 2D art assets and UI elements/mock-ups that would fit cohesively in the game; our take on the concept being to create a 'living gallery of trouble'.
Some examples of my contributions to this project: